By Unknown Sunday, December 29, 2013 subtext world design writing Specificity and Privacy The expression "there is nothing new under the sun" is so old, it's from the Bible. It's something I happen to believe; th...
By Unknown Saturday, September 21, 2013 bastion world design writing The Stitching Process Wouldn't it be nice if all games formed around some strong, clear, inspired thematic core -- a Vision, with a capital V! -- and the grea...
By Unknown Saturday, February 2, 2013 exposition world design Discovery and Mastery It's been more than a year since I posted here. Here are some of the reasons: - I was busy - I was lazy - I was between projects - I was...
By Unknown Saturday, December 31, 2011 bastion choice world design writing Developing Themes in Games I don't know how people come up with their stories but I can tell you how I come up with mine. I don't start with scenes or characte...
By Unknown Monday, August 22, 2011 bastion choice exposition writing Unveiling the Possibility Space Revealing the scope of a game should be, I think, a seductive act by the game for the player. Not that I know anything about seduction, but ...
By Unknown Sunday, June 26, 2011 empathy protagonists world design Power Fantasies and Their Problems For a short time in college I considered enlisting in the military but you have to understand my mind was in a very dark place then. I got o...