By Unknown Saturday, December 31, 2011 bastion choice world design writing Developing Themes in Games I don't know how people come up with their stories but I can tell you how I come up with mine. I don't start with scenes or characte...
By Unknown Monday, August 22, 2011 bastion choice exposition writing Unveiling the Possibility Space Revealing the scope of a game should be, I think, a seductive act by the game for the player. Not that I know anything about seduction, but ...
By Unknown Sunday, June 26, 2011 empathy protagonists world design Power Fantasies and Their Problems For a short time in college I considered enlisting in the military but you have to understand my mind was in a very dark place then. I got o...